![]() Can queue up to 10 spots to attack and 7 to defend.Īs for what the AI itself does, well, as mentioned before, the tactics themselves don't exactly change per-se, just the resources the AI gets and the priority on attack vs. Can queue up to 8 spots to attack and 6 spots to defend.Įxpert: 85% boost to Manpower and Munitions, as well as a 35% boost to ALL unit HP. Can queue up to 5 spots to attack and 6 to defend. Normal: Receives a 20% Manpower boost, but other than that, stats and the rest of the resources are normal. ![]() Can queue up to 2 maximum spots to attack and 3 to defend. Thanks in advance.Įasy: Same unit stats and resource as the player's own. But i got to understand how much they get more than the player. I have this compulsion to play the hardest game mode in games to gain satisfaction. They spawn those pumas so fast, and if i spawn AT guns and AT infantry they would spam artillery. How much more does hard and expert get? Out of 10 games in angoville I've only defeated Wermacht Expert 3 times as Army like jesus christ. The AI in this game is pretty terrible, which is why they need resource boosts just to remain a challenge, you'll see this on Easy, when they use the same resources as the player, they put up little resistance, as the AI is not very smart and just uses very basic scripts to co-ordinate itself, the more resources it has, the more unit it can throw at you. Originally posted by Waitand$ee:The AI doesn't use different tactics as you turn up the difficulty, all it does it gives them massive modifiers, Easy gives them the same resources as the player, and it just scales up from there, even on Normal, they are getting about 50% more resources than the player.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |